GAME TRAILERS

Loud announcement trailers. Unit-shifting launch videos. Prime-time TV spots. Scroll-stopping UA. Deep-dive explainers. Dev diaries. Featurettes that hype the latest season or content drop for your game. Live action. We have you covered.

We begin with the brief. We study your game, lore, features, brand, audience, competition and requirements to produce creative concepts that cut-through.

We capture in 4K, edit to perfection, mix in motion graphics, add sound design, and handle casting and licensing. We deliver everything localised for the markets you need, and with versions and cut downs for every platform you require.

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CINEMATICS

At Big Thursday, we love getting our hands dirty with Unreal, Unity, or whichever engine you are using to craft sequences that wow and delight your audience. Story is king, so that’s where we start, before using your game build and assets to craft killer cut-scenes or show-stopping showcase trailers.

Our team has made games, so we understand how to work with in-development builds to produce idealised sequences for immaculate, engaging, impactful narratives. Beyond getting involved directly with game engines, we’re also perfectly at home with traditional offline CG pipelines to realise visions of all kinds.

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KEY ART

We can create bespoke images or work with existing game assets to deliver key art and marketing art that clearly communicates your product and captures the imagination of your audience.

All our marketing content is adaptable and scalable so it can be used to great effect for cross-media campaigns to deliver maximum impact from your investment.

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CAMPAIGNS

We’ve made games. And we’ve marketed them. That means we can help you plan and execute on the video and static assets required to take your game to market and support its long tail.

As developers and publishers increasingly pivot to a Games-as-a-Service model, our Trailers-as-a-Service offering enables us to partner with you to strategically build your brand and benefit from economies of scale across your campaign. And if you’re in the prototyping stage, our pre-viz and post-viz services will present what your game will look like.

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